t-OWN Planning by Roslisham Ismail, AKA Ise for SCAPE 7 Drawing on his own observations of the city and numerous conversations …
Artwork: Scape 7
Level Playing Field
Level Playing Field by David Cross for SCAPE 7 For six weeks only, Christchurch hosted the world premiere of the action-packed sport, Powerslide, the …
Inflected Forms
Inflected Forms by Shaun Gladwell for SCAPE 7 As an accomplished artist and skateboarder, Shaun Gladwell’s practice has long been …
I was using six watts when you Received me
I was using six watts when you Received me by Maddie Leach & Jem Noble for SCAPE 7 A SCAPE 7 …
Flauntatiousness
Flauntatiousness by Wayne Youle for SCAPE 7 Fast and loud, Wayne Youle’s work was literally on the move. This mobile …
Fielder
Fielder by Miranda Parkes for SCAPE 7 Miranda Parkes’ large billboard-like screens, located across three sites, inserted blocks of colour …
Duck Soup
Duck Soup by Rob Hood for SCAPE 7 Previously located across five sites in central Christchurch, Rob Hood’s bucket and …
Common Coop Co-op
Common Coop Co-op by Dan Arps for SCAPE 7 The gathering of sculptural objects that constituted Dan Arps’ Common Coop …
Common Co-op Coop
Common Co-op Coop by Fiona Connor for SCAPE 7 Fiona Connor looked at the way functional objects, such as rubbish …
Can Anybody Hear Me?
Can Anybody Hear Me? by Zina Swanson for SCAPE 7 Science and pseudoscience met in Zina Swanson’s unexpected performances that …
Bodytok Quintet: The Human Instrument Archive
Bodytok Quintet: The Human Instrument Archive by Phil Dadson for SCAPE 7 For this project artist/musician Phil Dadson used interactive …
Tree Houses for Swamp Dwellers
Consisting of 10 modular objects that read and function both as trees and as houses, Julia Morison’s work can be engaged …